
I'm Ayoub,
a Digital Product Designer & maker


I make digital products feel clear, useful, and alive through design systems, thoughtful motion, and a focus on product craft.
Say hi
Explore my work
About
I’m Ayoub Marghoubi, a Digital Product Designer focused on design systems, motion, and product craft. I help teams turn complex ideas into clear interfaces and cohesive digital experiences.
Ayoub Makes is the home for my wider practice: designing products, building reusable systems, and exploring ideas through prototypes, visuals, and creative experiments.

The face behind the pixels ;)
Selected Work
Selected product experiences, reusable systems, and creative explorations—made with care from the first flow to the final detail.

OHHH! Contest
A cinematic contest platform connecting global filmmakers with brands through competition-driven storytelling.
View project

NESSIA
A connected travel platform concept bringing stays, activities, and mobility together through clear journeys and reusable interface patterns.
View project

Payman | Product Storyboard System
A Figma storyboard system turning HR and payroll complexity into a clear, motion-ready product story.
View project

Visual Archive
Interface details, motion studies, and visual experiments from my wider making practice.
Explore archive
My Professional Journey
My experience shaping digital products and working with teams through in-house roles, an internship, and independent projects.
2024 - Present
Lead Designer at Payman

2023 - 2023
Digital Product Design Intern at Leyton

2020 - Present
Independent Digital Product Designer
What I Bring
I bring structure, interaction, and visual care together to make digital products that work well and feel considered.
Product Design
I shape user flows, interfaces, and prototypes, refining hierarchy, states, and details to make complex products easier to use.
Design Systems
I build reusable components, patterns, and foundations that keep product experiences consistent and help teams design with confidence.
Motion & Making
I explore motion, interactive prototypes, and visual experiments to give ideas rhythm, clarity, and character.
I'm Ayoub,


a Digital Product Designer & maker
I make digital products feel clear, useful, and alive through design systems, thoughtful motion, and a focus on product craft.
Say hi
Explore my work
About
I’m Ayoub Marghoubi, a Digital Product Designer focused on design systems, motion, and product craft. I help teams turn complex ideas into clear interfaces and cohesive digital experiences.
Ayoub Makes is the home for my wider practice: designing products, building reusable systems, and exploring ideas through prototypes, visuals, and creative experiments.

The face behind the pixels ;)
Selected Work
Selected product experiences, reusable systems, and creative explorations—made with care from the first flow to the final detail.

OHHH! Contest
A cinematic contest platform connecting global filmmakers with brands through competition-driven storytelling.
View project

NESSIA
A connected travel platform concept bringing stays, activities, and mobility together through clear journeys and reusable interface patterns.
View project

Payman | Product Storyboard System
A Figma storyboard system turning HR and payroll complexity into a clear, motion-ready product story.
View project

Visual Archive
Interface details, motion studies, and visual experiments from my wider making practice.
Explore archive
My Professional Journey
My experience shaping digital products and working with teams through in-house roles, an internship, and independent projects.
2024 - Present
Lead Designer at Payman

2023 - 2023
Digital Product Design Intern at Leyton

2020 - Present
Independent Digital Product Designer
What I Bring
I bring structure, interaction, and visual care together to make digital products that work well and feel considered.
Product Design
I shape user flows, interfaces, and prototypes, refining hierarchy, states, and details to make complex products easier to use.
Design Systems
I build reusable components, patterns, and foundations that keep product experiences consistent and help teams design with confidence.
Motion & Making
I explore motion, interactive prototypes, and visual experiments to give ideas rhythm, clarity, and character.
I'm Ayoub,
a Digital Product Designer & maker


I make digital products feel clear, useful, and alive through design systems, thoughtful motion, and a focus on product craft.
Say hi
Explore my work
About
I’m Ayoub Marghoubi, a Digital Product Designer focused on design systems, motion, and product craft. I help teams turn complex ideas into clear interfaces and cohesive digital experiences.
Ayoub Makes is the home for my wider practice: designing products, building reusable systems, and exploring ideas through prototypes, visuals, and creative experiments.

The face behind the pixels ;)
Selected Work
Selected product experiences, reusable systems, and creative explorations—made with care from the first flow to the final detail.

OHHH! Contest
A cinematic contest platform connecting global filmmakers with brands through competition-driven storytelling.
View project

NESSIA
A connected travel platform concept bringing stays, activities, and mobility together through clear journeys and reusable interface patterns.
View project

Payman | Product Storyboard System
A Figma storyboard system turning HR and payroll complexity into a clear, motion-ready product story.
View project

Visual Archive
Interface details, motion studies, and visual experiments from my wider making practice.
Explore archive
My Professional Journey
My experience shaping digital products and working with teams through in-house roles, an internship, and independent projects.
2024 - Present
Lead Designer at Payman

2023 - 2023
Digital Product Design Intern at Leyton

2020 - Present
Independent Digital Product Designer
What I Bring
I bring structure, interaction, and visual care together to make digital products that work well and feel considered.
Product Design
I shape user flows, interfaces, and prototypes, refining hierarchy, states, and details to make complex products easier to use.
Design Systems
I build reusable components, patterns, and foundations that keep product experiences consistent and help teams design with confidence.
Motion & Making
I explore motion, interactive prototypes, and visual experiments to give ideas rhythm, clarity, and character.